Lower Poly Kits
Richard Michael Smith
The assets look amazing but at a very high rendering cost. I suggest either levels-of-detail be included in the kits or new kits where meshes are much lower poly and the details are baked into very high resolution textures. The texture size should be as big as possible because we can always reduce them.
To be clear: I am not requesting a "low poly style". The assets should still be as realistic as possible just with lower overhead.