C4D Redshift Viewport shows glassy textures
closed
T
TIm
Hello, having what's likely a simple texture issue. Working in C4D, Redshift. Textures have been updated and are connected and show fine in the redshift render viewer. But, in the viewport, they look glassy and it's hard to tell what they'll actually look like. What's the quick fix I'm missing here?
Maxx Burman
closed