Using UE5.1, when I add building (from Actors folder) from the Neo Tokyo kit I am having problems with Unreal stalling out on "preparing static mesh". It will hit something like 82% or even 90% and then just sit there for hours (tested). I have to force quit the program to get out of it.
Same thing happens when I try to work with the static meshes.
I redownloaded the kit just to make sure it wasn't an update thing, or a corrupt file etc. Same issue. Happens on two different machines as well.