new
Since we launched in May, we’ve been listening, learning, and working hard to deliver consistent updates to Cargo. We’ve worked with you on the support channels, listened to your ideas on the Feedback Center, and talked with so many of you across social channels and in interviews. This update has been a focused effort to deliver on the ideas, requests, and feedback that you’ve asked for. And today, we’re so excited to release Cargo v1.1.
With this update, we’ve added Cargo integrations for all of KitBash3D’s previously supported 3D software and render engines, including Cinema 4D, Unity and Houdini. We’ve made substantial quality of life improvements based on community feedback like the ability to change your download folder, full screen preview assets, and improved Kit filtering. We’ve addressed countless bugs that you’ve reported, and have made significant improvements to the speed and stability of the platform.
Thank you for your feedback! Cargo 1.1 is a direct response to the amazing insights you provided on this feedback center!
New Features
- Added ability to change the download folder that assets are saved to and imported from in Cargo
- Added the ability to filter through Kits on the the Kits page by Genre or by Access (Owned, Free, Exclusive)
- Added the ability to full screen preview assets from the Asset Inspector
- Added the ability to preview assets before upgrading to Cargo Pro
- Added Cargo Teams feature: Teams Page
- Added Cargo Teams feature: Invite / Remove Users
- Added Cargo Teams feature: Change User Role
- Added the ability to copy and paste verification codes on Sign Up / Reset Password
Software Support
- Houdini 19.5, 19.0, and 18.5 support added
- Unity 2021, 2022, and 2023 support added
- Unreal 5.2 and 5.3 support added
- Blender 3.6 support added
- C4D R25, R26, and 2023 support added
- 3Ds Max 2024 support added
- Maya 2024 support added
Quality of Life Improvements
- A rework of Plan Purchased / Plan Canceled to improve stability
- Backend updates to our email and plans systems for overall stability improvements
- Made improvements to Maya detection and installation during software setup
- Removed unsupported software from Software Setup
- Added additional servers to improve speed and stability
- Updated Download complete notification to include the asset name and the Cargo icon
- Updated language on Crash reports to be more descriptive
Bug Fixes
- Fixed an issue with the Brutalist Kit that made it not possible to publish on Cargo
- Fixed a bug that caused some users to not be able to upgrade to Cargo Pro
- Fixed a bug that caused Cargo to not find C4D R25
- Fixed a bug that caused connection issues between Cargo and various DCCs if non-ASCII characters were present within usernames or system directories
- Fixed a bug that caused Unreal to occasionally crash when importing from Cargo
- Fixed a bug that was causing some verification codes to not deliver to uncommon email domains
- Fixed a bug that caused Unreal to crash when importing the same asset twice
- Fixed a bug that caused Unreal to crash when importing certain assets
- Fixed a bug that causing the Victorian Kit to not show as unlocked for users who purchased the Kit on KitBash3d.com
- Fixed a bug with the Blender installer that caused installation stalling and multiple versions of Blender not working
- Fixed a bug that was disabling Ctrl + R functionality in applications outside of Cargo
- Fixed a bug that kept sending users back to the software setup screen after plugins were successfully installed
- Fixed a bug that caused the Access filters to not show combined results (ie. Free + Owned will now show all assets that are Free and all assets that are Owned)
- Fixed a bug that was causing users to get an "Invalid Credentials" error during sign in / sign up
- Fixed a bug where users were experiencing a "Foreign Key" Error during sign in / sign up
- Fixed a bug that was causing the Reset Password page to freeze
- Fixed a bug that caused “remember me” on sign in to not work
- Fixed a bug that was causing the Maya Plugin to fail if a user toggled the "Load / Unload" checkboxes
improved

We're excited to bring a beta version of our Cargo x Unity integration! We appreciate any and all feedback here so that we can polish this integration as much as possible before it goes live officially.
We've also added the ability to change your download folder! You can access this from your accounts page under software settings. When you change your download folder, you'll be given the option to copy your existing files to the new location or leave them be. This should help keep things linked in your 3D scenes when you change download folders and prevent the need to redownload assets.
We're making our way through the feedback and trying to update as often as possible. Thank you all for your amazing feedback on this platform, it's guiding our roadmap each day and we're excited to get this version in your hands!
This update includes:
- Unity Support (Beta) for versions 2020.1 to 2023.1 (and all in between versions)
- Change Download Folder location feature added (accessible through software settings in your account page)
- Ability to copy downloaded files to a new folder location
- Cargo Teams Early Access launches. For more information, visit https://kitbash3d.com/pages/enterprise
improved

You can now purchase Cargo Pro from https://kitbash3d.com/pages/cargo-pricing
We've also fixed a bug that caused some assets to not import into Cinema4D
Just a small update as we're heads down on v1.1 :)
improved

This update includes:
- Blender 3.6 Support
- A rework of Plan Purchased / Plan Canceled to improve stability
- Users can now copy and paste verification codes on Sign Up / Reset Password
fixed

Just another quick patch to ensure the overall stability of Cargo as more and more people jump on it. You shouldn't notice anything different, except maybe some speed boosts. This patch is mostly for us, so we can sleep better at night knowing that Cargo is fast and reliable for everyone.
fixed

Can you believe Cargo has been out for 2 months? And we've release 8 patches?? Closed out 50+ feedback tickets? And y'all have downloaded an INSANE amount of assets!
A huge thank you to all of you who have jumped on Cargo early. We know there were quite a few bugs to work through, and your participation in the feedback center has been crucial to resolving so many so quickly!
We're looking at stability improvements now to ensure that downloads continue to be quick, and Cargo continues to be reliable at all times as more and more creators are using it. This is the first of 2 stability upgrades. Hopefully you shouldn't notice anything different with this patch, other than peace of mind knowing that Cargo is working!
improved

Cinema 4D is now live!!! Thank you to everyone who tested it out in Beta and provided your amazing feedback here!
This updates includes:
- C4D is now live (not in Beta)
- Resolved an issue that caused Cargo to not find C4D R25
- Resolved an issue that caused connection issues between Cargo and various DCCs if non-ASCII characters were present within usernames or system directories
- Backend updates to our email and plans systems for overall stability improvements.
fixed

Not much to mention here, other than this patch is adding in some backend utilities for some upcoming features. Looking forward to sharing more on that soon!
improved

This is the season for new software releases! We've added support for Maya 2024 and 3Ds Max 2024! If you were waiting to upgrade, now you can!
Additionally, we've been hard at work on Cinema 4D support. We wanted to get it in your hands as quickly as possible so we've launched it early as a Beta. We are still testing it and improving it, and we want to hear your feedback! If you run into any bugs or see ways where our C4D integration can be better, send us a message at www.Feedback.KitBash3D.com
This update includes:
- Maya 2024 Support
- 3Ds Max 2024 Support
- Cinema 4D Support (Beta)*
- Improvements to Maya detection and installation
fixed

In our wildest dreams we could not have predicted the amount of assets being downloaded in the first month of Cargo being live! Our dev team has been hard at work ensuring we can continue to deliver files quickly and consisently. This update is mostly an effort to improve stability and speed for everyone in Cargo, but we've addressed some bugs along the way too!
This updates includes:
- Resolved an issue that caused Unreal to Crash when importing from Cargo.
- Resolved an issue that was causing some verification codes to not deliver to uncommon email domains.
- Overall Stability Improvements.
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