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[Bug] Cargo Unity | EditorApplication.quitting:
complete
G
Grey Leaf
Some feedback on Cargo -> Unity.
- after 2-3 import processes is the end and the connection to Cargo is still present, but import's are no longer carried out, click on import happens in unity nothing more.
- if you want to disconnect Cargo manually in Unity via Disconnect button, the Cargo plugin hangs unity and is stuck in a loop, only the unity load dialog is displayed with the note "CargoUI.MouseUp.
- the model "Pirate House B" is imported without the balcony and is therefore faulty. i think this will affect other models, hard to say whether it is the model or the import to unity itself that is faulty here.
Maxx Burman
complete
We've resolved this issue in Cargo v1.1.1. Full release notes can be found here: https://feedback.kitbash3d.com/changelog/cargo-v111-vehicles
Maxx Burman
in progress
Maxx Burman
planned
Steven Ibale
