Map can no longer be loaded due to cargo issues. A warning about the material compilation failure for M_KB3D_Master_Standard.uasset indicates a problem with texture references.
[2023.11.26-01.39.39:734][ 1]Running Python start-up script 'C:/Program Files/Epic Games/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.019171 secs
[2023.11.26-01.39.39:780][ 1]LogAssetRegistry: AssetRegistryGather time 0.2851s: AssetDataDiscovery 0.0974s, AssetDataGather 0.0992s, StoreResults 0.0886s.
[2023.11.26-01.39.39:819][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects)
[2023.11.26-01.39.39:871][ 1]LogD3D12RHI: Cannot end block when stack is empty
[2023.11.26-01.39.40:095][ 2]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2023.11.26-01.40.06:261][541]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms
[2023.11.26-01.40.06:263][541]Cmd: MAP LOAD FILE="F:/RalphMountain/Mountain1/Content/MWBroadleafForest/Maps/MountainMAin05.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
[2023.11.26-01.40.06:263][541]LightingResults: New page: Lighting Build
[2023.11.26-01.40.06:265][541]LoadErrors: New page: Loading map: MountainMAin05.umap
[2023.11.26-01.40.06:290][541]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2023.11.26-01.40.06:290][541]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
[2023.11.26-01.40.06:291][541]MapCheck: New page: Map Check
[2023.11.26-01.40.06:291][541]LightingResults: New page: Lighting Build
[2023.11.26-01.40.06:295][541]LogAudio: Display: Audio Device unregistered from world 'None'.
[2023.11.26-01.40.06:297][541]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms
[2023.11.26-01.40.06:942][541]LogMaterial: Warning: [AssetLog] F:\RalphMountain\Mountain1\Content\Cargo\Materials\Master\M_KB3D_Master_Standard.uasset: Failed to compile Material for platform PCD3D_SM6, Default Material will be used in game.
(Node TextureObjectParameter) Param Tex Object> Requires valid texture
(Node TextureObjectParameter) Param Tex Object> Requires valid texture
(Node TextureObjectParameter) Param Tex Object> Requires valid texture
(Node TextureObjectParameter) Param Tex Object> Requires valid texture
[2023.11.26-01.40.07:435][541]LogAudio: Display: Audio Device (ID: 1) registered with world 'MountainMAin05'.
[2023.11.26-01.40.07:436][541]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.26-01.40.07:436][541]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.11.26-01.40.07:437][541]LogAIModule: Creating AISystem for world MountainMAin05
[2023.11.26-01.40.07:482][541]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/MWBroadleafForest/Maps/Source/BroadleafForestBiome_Procedural) is flushing async loading
[2023.11.26-01.40.07:482][541]LogStreaming: Display: FlushAsyncLoading(): 1 QueuedPackages, 0 AsyncPackages
[2023.11.26-01.40.07:709][541]LogStaticMesh: Display: Building static mesh ModularCliffs_cliff_sharp_flat1_PhysicsAsset_62D9ABC5...
[2023.11.26-01.40.07:752][541]LogWindows: Error: appError called: Assertion failed: ReaderPos + Num <= ReaderSize [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h] [Line: 52]
[2023.11.26-01.40.07:752][541]LogWindows: Windows GetLastError: The operation completed successfully. (0)
[2023.11.26-01.40.09:581][541]LogThreadingWindows: Error: Runnable thread Background Worker #10 crashed.
[2023.11.26-01.40.09:582][541]LogWindows: Error: === Critical error: ===
[2023.11.26-01.40.09:582][541]LogWindows: Error:
[2023.11.26-01.40.09:582][541]LogWindows: Error: Assertion failed: ReaderPos + Num <= ReaderSize [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h] [Line: 52]
[2023.11.26-01.40.09:582][541]LogWindows: Error:
[2023.11.26-01.40.09:582][541]LogWindows: Error:
[2023.11.26-01.40.09:582][541]LogWindows: Error:
[2023.11.26-01.40.09:582][541]LogWindows: Error: [Callstack] 0x00007ffe1588009e UnrealEditor-Core.dll!UnknownFunction []