Unreal 5.5 support for Cargo
complete
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Stan Romphf
Thank you for the 5.5 update. Happy to confirm that it's working perfectly with my Unreal 5.5.1 project. Very nice to have Cargo back in the workflow.
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Cj Cool
Thank you!!!!
Steven Chen
complete
This was released as part of the latest update to Cargo for Windows and macOS
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John Pollard
Steven Chen Hi Steven. Is it expected that this updated version is working with 5.5.1? I have been unable to get it to detect this version of the Unreal Editor. I have also carefully followed all the steps in the Advanced Setup guide which included uninstalling and reinstalling Cargo. This did not solve the problem but has cost me all of my previously downloaded assets which were saved at a custom location!
Steven Chen
John Pollard Hi John!
Can you make sure that 5.5.1 is verified? You can do this in the Epic Launcher.
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John Pollard
Steven Chen Hi Steven, that step is described in the documentation and troubleshooting guide and was carried out both prior to and after reinstalling.
Steven Chen
John Pollard: Interesting! 5.5.1 is supported and it's working as expected on our end for both Basic and Advanced Software Setup. Could you reach out to our support channels? We'll have to look more into it for you specifically
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Aharon Rabinowitz
Here's how I was able to make KB3D Cargo work in Unreal 5.5: https://www.youtube.com/watch?v=t1-K4rBgaEA
Audioscream
17 January 2025
Unreal Engine 5.5.1
Cargo STILL no update !! LOL
Roy Lee Hatcher
Here is how to bring Cargo assets into UE 5.5: https://youtu.be/sGRZEB7hjNw?si=UeDgmmpVY-4mezJc
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Daniel Stearns
Hey, I didn’t want to cancel cargo… but I need it for UE 5.5 and there are no updates on this subject since October…
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Hyun K
Guess I'll have to reinstall 5.4. Thanks a LOT guys...
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Stan Romphf
I think it might be a wise idea at this point to skip the 5.5 update and just start work on the 5.6 update now.
Audioscream
11 January 2025
Unreal Engine 5.5.1
Cargo STILL no update !! LOL
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