This version was mostly focused on improvements to our Houdini integration. We've now added support for Houdini 20 while addressing some concerns that we saw here in the feedback center.
Software Support
  • Houdini 20 support
Bug Fixes
  • Resolved Cargo Account Page displaying wrong plan information
  • Resolved Cargo Teams page not showing up in Cargo
  • Resolved issue with ngon representation in C4D
  • Resolved issue with Unreal advanced software setup failure
  • Fixed bug for detecting Unreal installs if path contained lowercase drive letter
  • Fixed bug for Maya that blocked users from using MAYA_APP_DIR environment variable
  • Fixed bug causing editor to hang when entering play mode in Unity while Cargo plugin was enabled
  • Fixed MaterialX displacement issues in Houdini
  • Fixed Arnold displacement issues in Houdini
  • Fixed Arnold UV issues in Houdini
  • Fixed Redshift bump issues in Houdini
  • Fixed excessively shiny materials in Houdini by adjusting default roughness
  • Fixed issue where users importing assets into an unsaved Houdini project would break references after saving by introducing $KITBASH_ASSETS variable to houdini.env. Users can now specify the default location that Houdini saves .hip files to via this variable
  • JPEGs were removed from Unity texture selections to maintain the quality of imports on materials, specifically transparent materials.