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[Kit Feedback] Unreal | Kits does not have collision set up
planned
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Cyan Squirrel
can I get a refund for this asset pack as it is not game ready like I thought
don't know how you can sell unreal files and have no correct collision
the unreal marketplace would never approve this literally any assset pack u buy on the unreal marketplace has correct collision setup cuz that's how it's supposed to be. those that don't want it can just disable it. there is no excuse for this. I have no use for this asset pack if you wont' setup proper collision and I do not have the means to do so myself and neither did I expect to have to do it especially at such a premium price point.
Calvin Teoh
This feedback have moved to "Planned" since Oct 27'22. Do you have an ETA on when collisions would be added (at least for Unreal Engine)? As others have feedback; we are not able to use this in our game development due to performance concern.
Terry
I have to agree, not having proper collision set up for Unreal (Unity also)...game engines, it isn't a good choice. While complex collision is a temp solution for some buildings...as already stated...it isn't the greatest idea from a game design POV.
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Cyan Squirrel
happy to hear this is planned, looking forward to the update
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Shelby
planned
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Shelby
under review
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Cyan Squirrel
using complex collision is a bad solution which is non performent and is terrible advise