[BUG] Nanite issues in UE 5.3
A
Alex
They either need to fix the nanite issue altogether or reduce the annual subscription to $99 per year, at least for unreal engine users.
b
bill borez
Same here can't enable nanite on KB3D models, just get a low poly mess. Needs sorting as models useless as is.
G
Greg Banwarth
Bumping this now that I have a Cargo Pro subscription and have been going through different parts of the library and hitting this issue every time. I have yet to figure out how to get any KB3D meshes to properly work in Nanite in UE5: the transparencies are glitched/blurry/unusable when Nanite is applied to any KB3D mesh. Working on a project that requires nanite meshes throughout.
Epic has deprecated/removed the 'Nanite Tools' options, so KitBash3D's recommended fix for this can't be applied.