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[Feature Request] Deliver Blender Plugin as a .zip for manual installation
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dirk teucher
Could anyone explain the technical reasons or decisions as to why the cargo plugin cannot be downloaded as a standalone .zip file and then loaded into blender manually? As is typical for 99%~ of blender plugins?
This is important for any studios that have automated deployment pipelines as the plugin installation can be scripted.
Maxx Burman
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Maxx Burman
We've added a section in the Blender Setup Guide to include where the Blender plugin zip file is located and how to manually install it:
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Marco Renna
Maxx Burman: Hi Maxx ... just to clarify, this is a Blender add-on created/installed when Cargo is installed, correct? This is not a separate .ZIP download with just the Blender add-on. Checking if this was a Blender specific/OS agnostic add-on that a user on Mac could implement.
Maxx Burman
Marco Renna: Hey Marco, The Zip file is downloaded when you begin software setup in Cargo.
Cargo will not work on Mac right now, but we're working to get Mac support soon. There's a feedback ticket here if you want to be notified of the status of this:
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Marco Renna
Maxx Burman: That's what I thought. Blender add-ons, as far as I know, install to Blender with .py and maybe .json code so I thought maybe KB3D had made the Blender plugin a separate download to install manually.
Thanks for clearing that up.
Maxx Burman
Merged in a post:
Cannot install plugin
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daniel christophe
I work with blender in portable version (ie without installation from .msi or .exe).
Therefore cargo cannot identify the 3D software that I use.
Even by indicating the blender directory, he cannot install the plugin.
The easiest way would be to provide the plugin in zip so that we can install it manually.
Cordially
Daniel CHRISTOPHE
Maxx Burman
planned